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GTA 6 will be shit

Professor Rape

You're not stupid. You're not an idiot.
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16,247
Progression of GTA protagonists really went downhill. You start off with the the strong silent type in GTA III (sorry, don't know the games before that), to a sad sack faggot who needs therapy and now we've got some beta fag whose latina girlfriend wears the pants in the relationship.
 

UnPRePared

For the last time, I am NOT James Arness!
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51,793
I could make a AAA video game single handedly if I felt like it.

I trust you to make a sequel to Jeff Minter's Tempest games.


Call it Tempest 10,000, and instead of a pulsing synth soundtrack, the only tracks are the themes to Fish and Barney Miller.

And if I get the highest score, you should pop up in a video with just your floating head, saying my favorite quote from Abe Vigoda ever: "Clinton's a schmuck."
 

aRTie02150

STEP OFF!
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57,047
Progression of GTA protagonists really went downhill. You start off with the the strong silent type in GTA III (sorry, don't know the games before that), to a sad sack faggot who needs therapy and now we've got some beta fag whose latina girlfriend wears the pants in the relationship.
The moment she kicked the door open to rob the gas station as he's behind her in the trailer, I cringed hard.

It looks ridiculous.
 

Chive Turkey

Erock Army Deserter
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34,369
I think I know why I never got super into any rockstar games after Bully. And it's not because I got older and stopped caring about video games, because I've gone back as an adult and played the classics and they were still good.

The worlds are too big. It doesn't feel like I'm "exploring" anything because there's too much.

In Bully, if I found a new garden behind a building or something I'd be like oh shit yeah, this is new. But if I found a garden behind a building in GTA V, I'd be like "okay so? There's gardens everywhere".

Every time I read about some new game and they're like "THE WORLD IS HUGE BRO!" I don't give a fuck and it doesn't make me want to play. The only games I've played recently that I liked were Hotline Miami (small worlds, each level was just a building), and Deadly Premonition 2 (again, small world).
It wouldn't be so bad if there was shit to do in them. San Andreas had a huge world but it was still fun to explore. The ones in GTA 4 and GTA 5 just feel empty because there's nothing to do. I've been replaying GTA 4 recently and been flying around in helicopters, but it's kinda pointless because there's nothing to find on buildings nor can you even parachute off of them. It just feels like a bit of a waste of the setting and like the developers had their priorities in the wrong place.
 
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64
GTA 5 is completely neutered humor wise and was a step down from both GTA 4 and GTA SA

I think 6's whole selling point is going to be " BIG MAP! " but it's going to be largely barren of anything to actually do and you're just going to have to sit through a boring shit story about a latina and wigger being quirky.

And then they're going to start pumping the pay to win multiplayer, and you're going to have to buy DLCs to rob banks or sell cars or any of the stuff you'd expect from the base game. They'll milk it for 15 years and FIN
Fucking nerd gives his analysis of video games. Kill yourself.
 
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